#ifndef CBOMB_H
#define CBOMB_H

#include "CItem.h"

class CBomb : public CItem {
private:
	Position bombPosition;
	
	ItemType itemType;
public:
	//ctor
	CBomb(const GameBasic& basic);

	Position getPosition() const override;
	void OnEat(CSnake& snake) override;

	
};

#endif // CBOMB_H
